CountyWar: The ultimate all-county battle royale simulation. Powered by REC.
ENTITY PROFILE
HANCOCK, IN
SOVERIGNTY STATUS
INDEPENDENT
POPULATION
ORIGINALLY: 79,840 PERSONS
STATS (UPDATED HOURLY)
ROUNDS WINS LOSSES WIN AVERAGE LIBERATIONS
94 51 43 0.543 5
AVERAGE HP PEAK ENTITIES PEAK POPULATION NINES
4.404 475 33,876,868 0
CURRENT BATTLE HISTORY
ROUND ATTACKER TARGET
COUNTY POPULATION ENTITIES HIT POINTS COUNTY POPULATION ENTITIES
NO BATTLE HISTORY RECORDED.
ENTITIES CURRENTLY CONTROLLED BY HANCOCK, IN
Hancock, IN   
ADJACENT ENTITIES THAT CAN ATTACK OR BE ATTACKED (NUMBER OF CURRENT POSSESSIONS SHOWN)
Carroll, IN (12)Morgan, IN (3)Henry, IN (2)Shelby, IN (1)
Rush, IN (2)   

PER GAME STATISTICS
GAME FIRST
ROUND
LAST
ROUND
ROUND
SPAN
ROUNDS
ENGAGED
LIBER-
ATION
FREE
PASS
WIN LOSS AVERAGE
HP
AVERAGE
ENTITIES
PEAK
ENTITIES
AVERAGE
POPULATION
PEAK
POPULATION
5s 6s 7s 8s 9s
7 1837 3269 1433 2 1 0 0 2 2.500 1 1 79,840 0 0 0 0 0 0
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Call Stack
#TimeMemoryFunctionLocation
10.0000362248{main}( ).../index.php:0
20.0028435616require( '/var/www/cbr/desktop.php ).../index.php:84
30.274911378432require( '/var/www/cbr/entityGameStat.php ).../desktop.php:136