CountyWar: The ultimate all-county battle royale simulation. Powered by REC.
GAME 22 OVER : Game 23 will start on Monday at 7:01 AM MST(AZ) / 14:01 UTC.
ENTITY PROFILE
HANCOCK, IA
SOVERIGNTY STATUS
DEFEATED IN BATTLE. NOW CONTROLLED BY
LAKE, MI
POPULATION
ORIGINALLY: 10,795 PERSONS
STATS (UPDATED HOURLY)
ROUNDS WINS LOSSES WIN AVERAGE LIBERATIONS
51 28 23 0.549 1
AVERAGE HP PEAK ENTITIES PEAK POPULATION NINES
4.647 393 23,291,189 0
CURRENT BATTLE HISTORY
ROUND ATTACKER TARGET
COUNTY POPULATION ENTITIES HIT POINTS COUNTY POPULATION ENTITIES
1326 HANCOCK, IA 10,795 15         4 WINNEBAGO, IA 10,679 1
1537 HANCOCK, IA 21,474 27         2 WEBSTER, IA 59,539 3
1621 HANCOCK, IA 81,013 56         3 HARDIN, IA 16,878 1
2419 BUTLER, IA 14,334 15         4 HANCOCK, IA 97,891 6
PER GAME STATISTICS
GAME FIRST
ROUND
LAST
ROUND
ROUND
SPAN
ROUNDS
ENGAGED
LIBER-
ATION
FREE
PASS
WIN LOSS AVERAGE
HP
AVERAGE
ENTITIES
PEAK
ENTITIES
AVERAGE
POPULATION
PEAK
POPULATION
5s 6s 7s 8s 9s
7 485 1834 1350 3 0 0 2 1 5.000 2 3 24,240 36,302 1 0 1 0 0
6 541 647 107 2 0 0 1 1 4.000 2 2 14,517 36 1 0 0 0 0
5 2164 2797 634 3 0 0 2 1 4.667 5 8 110,471 180,324 1 1 0 0 0
4 454 454 1 1 0 0 0 1 4.000 1 1 10,795 180 0 0 0 0 0
3 1660 1660 1 1 0 0 0 1 2.000 1 1 10,795 180 0 0 0 0 0
2 1610 1610 1 1 0 0 0 1 3.000 1 1 10,795 180 0 0 0 0 0
1 1285 2709 1425 3 0 0 2 1 4.667 2 4 56,866 134,179 1 1 0 0 0
OVERALL RESULTS 502.71428571429 14 0 0 7 7 0.667 2 8 34,068 180,324 4 2 1 0 0
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