CountyWar: The ultimate all-county battle royale simulation. Powered by REC.
GAME 22 OVER : Game 23 will start on Monday at 7:01 AM MST(AZ) / 14:01 UTC.
ENTITY PROFILE
LUCAS, IA
SOVERIGNTY STATUS
DEFEATED IN BATTLE. NOW CONTROLLED BY
LAKE, MI
POPULATION
ORIGINALLY: 8,634 PERSONS
STATS (UPDATED HOURLY)
ROUNDS WINS LOSSES WIN AVERAGE LIBERATIONS
33 11 22 0.333 0
AVERAGE HP PEAK ENTITIES PEAK POPULATION NINES
4.000 105 13,517,668 0
CURRENT BATTLE HISTORY
ROUND ATTACKER TARGET
COUNTY POPULATION ENTITIES HIT POINTS COUNTY POPULATION ENTITIES
1018 MONROE, IA 7,577 15         4 LUCAS, IA 8,634 1

PER GAME STATISTICS
GAME FIRST
ROUND
LAST
ROUND
ROUND
SPAN
ROUNDS
ENGAGED
LIBER-
ATION
FREE
PASS
WIN LOSS AVERAGE
HP
AVERAGE
ENTITIES
PEAK
ENTITIES
AVERAGE
POPULATION
PEAK
POPULATION
5s 6s 7s 8s 9s
7 539 1403 865 2 0 0 1 1 5.000 2 2 13,508 18,382 0 1 0 0 0
6 814 1632 819 3 0 0 2 1 4.667 2 3 18,189 24,983 2 0 0 0 0
5 1947 1947 1 1 0 0 0 1 4.000 1 1 8,634 24 0 0 0 0 0
4 289 289 1 1 0 0 0 1 4.000 1 1 8,634 24 0 0 0 0 0
3 244 244 1 1 0 0 0 1 3.000 1 1 8,634 24 0 0 0 0 0
2 736 736 1 1 0 0 0 1 1.000 1 1 8,634 8,634 0 0 0 0 0
1 403 2670 2268 5 0 0 4 1 5.000 4 9 285,505 8 3 1 0 0 0
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Call Stack
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10.0000358760{main}( ).../index.php:0
20.0022431752require( '/var/www/cbr/desktop.php ).../index.php:84
30.1040452288require( '/var/www/cbr/entityGameStat.php ).../desktop.php:136
40.1419472776number_format( $num = '8,634', $decimals = 0, $decimal_separator = '.', $thousands_separator = ',' ).../entityGameStat.php:105